Game Jams are fantastic things. You get a very short amount of time to create a game. It’s as simple as that, in essence, though there are usually modifications that set design constraints or ...
Metrocide will be released on Monday 15th December (so soon!) and Neon Dystopia had a chance to play the latest build just before it goes live on Steam. In a nutshell, Metrocide is a great little game...
Eidos-Montréal has announced on their blog a new game engine called Dawn. So what? “[The] Dawn Engine will form the cornerstone for all Deus Ex Universe projects at Eidos-Montréal.” The projects they...
Following on from the look at Brigador‘s tweaked graphics a few days ago, we caught up with Hugh and Jack Monahan; the two brothers developing Brigador at Stellar Jockeys. It was a chance to as...
We first heard of Brigador back when it was called Matador earlier in 2014 via RPS. Since then, the dark and dystopian mech combat game (or “isometric vehicular action game”) has undergone...
Satellite Reign, the spiritual successor to the classic Syndicate, was successfully Kickstarted last year (July 28, 2013). Fortunately, progress seems to have been pretty steady since then. There hav...
There are two simple reasons why I want this game; the name and the artwork. I’m not sure a single title could conjure more cyberpunk themes than this one does, and the artwork… well, chec...