A Brief Look at Primordia



Cyberpunk’s “high-tech, low-life” mantra is where Primordia fits in very well. It is a point-and-click game with a bundle of puzzles and fun conversations between two quirky characters. You play as a robot called Horatio Nullbuilt and its trusty droid Crispin Horatiobuilt (built by Horatio, unsurprisingly) in a post-apocalyptic world. They live alone in the remnants of a spaceship, named UNNIIC (Unique),  in the middle of nowhere. That ought to cover both high-tech and low-life pretty well!

As the game begins your power core is stolen by a marauding robot and, since the power core also powers you, it’s up to you to find a solution. Luckily for you, your supporting battery is rather extensive and there is no timer in the game. It is through this event you begin your journey across the wasteland. With Crispin by your side you start to construct an emergency solution before the true adventure begins.


There is not much to “life”, as we know it, since humans seems to be long gone from the surface of the world. You can actually read a few pages from “The Gospel of Man” in the game, a religion followed by robots.

“We are lesser machines, built by those built by Man. As we are but humble images of the All-Builder, so he is the perfection of our forms: a machine of unbreakable form, endless memory, and absolute logic. For this we revere him and speak the Word, and keep the Code, and tend the world he gave to us.”

Even considering the lack of life, the environment still feels oddly alive, not only when you reach populated areas. The world is beautifully made and it is a pleasure to rummage through the wasteland.  Some responses for trying to use items in a less-than-suitable way can be quite repetitive, however. To be fair; if you try to use a power-cord with a pool of oil over and over again, you do have it coming.

Overall, I would highly recommend Primordia for those looking to explore a unique, post-apocalyptic, Cyberpunk world to the soundtrack composed by Nathaniel Chambers.  Alternatively, you may just want something different from the carnage of upcoming games like Satellite Reign and Brigador.

Primordia was created by Wormwood and Wadjet Eye Games and was released on the 5th December, 2012.

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